- Don't use it standalone, but make it part of a blended learning solution.
This especially works well for soft skills training, like conflict management for example. Let learners complete an e-learning explaining the theory behind the topic, of course with a few interactive exercises. Then spend a day, or half day, in classroom training where learners can practice and receive feedback. - Make use of e-learning ambassadors by starting in small groups
Find a select group of people and let them complete a new e-learning course first. Try to make it a mix of sceptical people and e-learning fans. Then, when they have completed the course and are (hopefully) happy with what they've seen and learned, ask them to spread the word! - Have a "The Voice of..." competition internally for voice-overs
Who doesn't know the popular show "The Voice of..."? Make use of it by organising your own little in-house competition. Let employees record a specific piece of text and select good voices from within your own organizations. When you have recorded them as a voice-over, you have at the same time created ambassadors (see point 2)! - Keep your e-learning modules short
My own rule is to make modules no longer than 30 minutes. If a course turns out to be longer than that, it is better to split it up into multiple modules. There is nothing like the satisfaction of having completed something, and if it takes too long, you may lose the participant... - Keep your e-learning as interactive and (if possible) as social as possible
Always ask yourself how you can make your course more engaging. An e-learning should always have added benefits to just a PowerPoint presentation or reading a document. If your LMS and organization support social interaction, definitely make use of it. By making your course social, you also take away the complaint that classroom training is better because of the interaction with other participants.
Friday, March 15, 2013
5 tips to create enthusiasm for e-learning
Wednesday, March 13, 2013
Icebreaker/Energizer: Tarzan & Jane
Often former colleagues and/or former participants contact me to ask me about the icebreaker/energizer "Tarzan & Jane".
This is a GREAT energizer, one that I've often used after the lunchbreak, or when I noticed that energy levels in the group were low. It wasn't invented by me, and I don't know who did, but here's a general description of the exercise:
First you, as the facilitator, will need to explain the following:
In this game there are 3 different positions you can take:
The pictures show how I usually demonstrate them, but feel free to pick your own versions, as long as they're easy to distinguish.
Now the group forms pairs who stand back to back.
Count until 3, and at 3, each person turns around to face their partner in one of the three positions. Decide who's the winner of the round by applying these rules:
- Tarzan beats The Bear
- The Bear beats Jane
- And Jane - of course - beats Tarzan :-)
The person who has lost sits down. The winner seeks another partner for the next round.
If there's a draw (both partners have chosen the same position) they stay together and take part in the next round.
Continue until there is one pair left, and do the exercise one more time to determine the final "winner". Award him/her with a small prize or reward.
After this exercise the group is energized again! I've had people do this icebreaker again after class when we were waiting to be seated in a restaurant for a group dinner. It's great fun, try it sometime and let me know how it worked out!
This is a GREAT energizer, one that I've often used after the lunchbreak, or when I noticed that energy levels in the group were low. It wasn't invented by me, and I don't know who did, but here's a general description of the exercise:
First you, as the facilitator, will need to explain the following:
In this game there are 3 different positions you can take:
Tarzan |
Jane |
The Bear |
The pictures show how I usually demonstrate them, but feel free to pick your own versions, as long as they're easy to distinguish.
Now the group forms pairs who stand back to back.
Count until 3, and at 3, each person turns around to face their partner in one of the three positions. Decide who's the winner of the round by applying these rules:
- Tarzan beats The Bear
- The Bear beats Jane
- And Jane - of course - beats Tarzan :-)
The person who has lost sits down. The winner seeks another partner for the next round.
If there's a draw (both partners have chosen the same position) they stay together and take part in the next round.
Continue until there is one pair left, and do the exercise one more time to determine the final "winner". Award him/her with a small prize or reward.
After this exercise the group is energized again! I've had people do this icebreaker again after class when we were waiting to be seated in a restaurant for a group dinner. It's great fun, try it sometime and let me know how it worked out!
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